Rattler II


The Rattler is a cost-effective cluster missile that will no doubt appeal to a wide variety of pilots. When fired, the Rattler will track the opponent’s IR signature and create an opening barrage that weakens the armour or shields, leaving the target vulnerable to the full payload that follows.
manufacturer: Nova Pyrotechnika

class     VehicleItemMissile
type Ordinance
subtype Missile

size       2
mass 133
price 18000


damage physical    348.8hp
damage energy 0hp
damage distortion 0hp
damage cluster 210hp
explosion radius 3.88m


lifetime                    16s
speed linear 903.6m/s
speed angular 90°/s
max range 5806m
ignition time 0.86s
intercept accel main 287.0m/s²
intercept accel retro 0.0m/s²
intercept accel mav 71.75/s²
intercept accel rotation 100.0/s²
intercept speed angular 90°/s
terminal accel main 287.0m/s²
terminal accel retro 0.0m/s²
terminal accel mav 287.0/s²
terminal accel rotation 100.0/s²
terminal speed angular 90°/s
boost accel main 287.0m/s²
boost accel retro 0.0m/s²
boost accel mav 71.75/s²
boost accel rotation 100.0/s²
boost speed angular 90°/s


signal type              Infrared
guidance type SignatureLock
tracking distance 4463m
angle 13.02°
signal minimum 131.2
signal maximum 30
signal amp seeking 15
noise amp 2.3
no lock timeout 8s


cluster missiles  NOVP_Rocket_Venom_S1_Strike_TL_IR
cluster count 7missiles
trigger distance 3000m
trigger angle 10°
eject speed 200m/s

Default equipment on:
DRAK_Buccaneer_Pirate, DRAK_Cutlass_Black_Pirate, DRAK_Cutlass_Black_Pirate_Elite, DRAK_Cutlass_Blue, DRAK_Cutlass_Captain_Survival, DRAK_Cutlass_WeakPirate, RSI_Constellation_Andromeda_Pirate_Elite